Saturday, October 22, 2011

Developing curriculum units based on video games

  • Essential Questions and Project-Based Learning embedded in computer video games?  See what you think!!
    Teachers should develop video-game-based curriculum units with a driving question that summarizes the game and with a purpose or particular end in mind, writes Andrew Miller, a consultant from the Buck Institute for Education, which focuses on project-based curricula. In such a scenario, game-like quests are individual lessons and activities that help students learn the skills they need to achieve the game's overall goals, he writes. Miller's   blog (10/17) LinkedInFacebookTwitterEmail this Story

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