Friday, October 28, 2011

More U.S. schools adopt flipped instructional model

From BLENDED to FLIPPED - what do you think?


A growing number of schools are adopting a flipped instructional model in which class time is used for hands-on instruction and discussion, rather than lectures. Schools use the online tutoring program Khan Academy, in which students watch instructional videos at home. Supporters say the teaching model gives educators more time during class to explore topics in depth, while critics question whether its reliance on online materials puts some schools at a disadvantage. Education Week (premium article access compliments of EdWeek.org) (9/28)

Saturday, October 22, 2011

Developing curriculum units based on video games

  • Essential Questions and Project-Based Learning embedded in computer video games?  See what you think!!
    Teachers should develop video-game-based curriculum units with a driving question that summarizes the game and with a purpose or particular end in mind, writes Andrew Miller, a consultant from the Buck Institute for Education, which focuses on project-based curricula. In such a scenario, game-like quests are individual lessons and activities that help students learn the skills they need to achieve the game's overall goals, he writes. Edutopia.org/Andrew Miller's   blog (10/17) LinkedInFacebookTwitterEmail this Story

Thursday, October 13, 2011

YouTube pilot program offers access to educational content

Great new learning opportunities offered by You Tube.

A new pilot program by YouTube aims to help schools access educational videos without subjecting students to inappropriate content. Even schools that block the site at the domain level will be able to participate by signing up for the program and will be directed to educational content from such groups as BBC Earth, the Museum of Modern Art and the Smithsonian, but the sites will not offer access to comment fields or videos that are not considered educational. KQED.org/Mind/Shift blog (10/10)